Lately I've been really interested in some of the games coming out from indie developers. World of Goo is one example, in the tradition of games such as Lemmings or even The Lost Vikings, but with its own unique twists. I played it compulsively for a few days and could only stop once I had completed it. It's the kind of game that reminds me of Nintendo's approach to game development: it has a strong emphasis on simple yet engrossing gameplay rather than all the extras that are often packaged into a game, especially when this central element is missing. In recent months I've found Boing Boing sister blog Offworld to be a good place to keep up with the indie game scene...